Roblox Galaxy Official Wiki

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Roblox Galaxy Official Wiki
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⚠️Galaxypedia is replacing The Galaxy Wiki!⚠️



The Galaxypedia has replaced the Galaxy Wiki. Please do not use this wiki and use the Galaxypedia instead.


Galaxy Updates

This page catalogs all known updates to Galaxy. All properly logged updates are from .54 onward.
(Older update logs are less accurate and will be updated if found).

Upload 10 26 2016 at 2 36 38 PM.png

Fun Fact: Galaxy Pre-Alpha got on the front page on September 16th, 2015!

The latest version of Galaxy is .75a3 (Publish #975) as of January 9th, 2022.

For information on Future or Cancelled Updates, see their respective pages.

This page mirrors the #update-log channels in both the Galaxy and Galaxy Wiki Discord servers.

Version 75

The Latest Version is .75a

--Make ships dock detect based on terminals rather than centerpoint (using 2-stage process)

--Player character teleporting will be handled client-side with server-side tracking

--QTP shouldn't work while seated

--Christmas event backend changes

--Avellian Stronghold now requires only 1 person to spawn (yes, the stronghold spawns in private servers)

--Scout spawns reduced (up to 5 will spawn every 5 minutes now)

--Removed jackal for now (too much spinal dps infern)

--Infern just switched to a razor wing, added jackal back

--added elite hitbox to ODP

--Max Scouts spawned 14 -> 11

--Max Scouts spawned per interval 5 -> 4

--Snowflakes now spawn on Pyramus.

--Lighting applied to Jupiter & Incarnate

The Christmas Day Update has arrived! --Added the Flea. Decent alpha, decent DPS. --Added the Solstice. Tanky, small, slow, average DPS. This is not a major update, but it does bring two new player ships!

Limited Build Rotation has occurred! The following ships are now available:

  • Astaroth
  • Azreal
  • Coldfront
  • Hailstorm
  • Prototype X-1
  • Retro Leviathan
  • Vampire X-R4

--Festive Wasp is now un-partshifted. Merry Christmas!

--Obliterator is back on build menu

--Terminal D quests fixed. You can now exchange armor scraps, build advanced ships, trade in plasma batteries, or exchange reskins for a refund.

--Walmart ran out of stock (Obliterator offsale)

--NPC spawns massively reduced

--Solstice has an interior now (its a box dont worry)

--Flea has an interior now (box)

--Stronghold spawns much more often now

--Solstice turrets are now oriented correctly

--Unscrambled Lillak

--Solstice turret line-of-sight fixed

--Solstice spinals unmultigunned

--Solstice spinals come from one location now

--Solstice cannons large -> medium

--Solstice exchanges 4 cannons for phasers (i accidentally gave it zillavik hull dps)

--Judgement removed from the game temporarily until it is reduced in parts (4k PARTS)

--Judgement back in-game (Thanks to @teentitansgohomee | 63 Parts)

--Frostpocalypse model fixed! no longer part shifted. Enjoy!

--Absolution remodeled by @Frostyblue (Remodeled to reduce part count, if more remodels submitted will be considered in a vote)

--Added Lighting to Black Flare & Hyperion

--Obliterator back on sale (not available at walmart any more unfortunately)

--Starbases now have Lighting

--Someone shadowbuffed christmas tree to have 12 tiny torps for some reason

--uglycar dev trial is on hold (he left the server )

--Avellian Stronghold no longer drops Blueprint A, will be readded when the loot is finally fixed.

--Christmas Tree ornaments are now torpedoes.

The Second Part of the Christmas Event has arrived!

  • Two new ships have arrived via quest!
  • A third ship is on the way! Give us up to 2 hours...
  • New Aliens added to spawns!
  • Prepare yourselves! We're not done yet! We've got more up our sleeve...
  • snowflakes go brr lmao

--fixed snowflake drainer

--fixed 10k (new servers)

--removed 10k snowflakes quest

--Mantid interior no longer fully solid (you no longer get stuck if you jump out of the seat or tp)

--Mantid spinal 8 tiny cannon / 8 tiny phaser -> 2 large cannon

--Third ship added

--Mantid's 2 Large Cannons --> 4 Huge Cannons

--Funny is taken off build menu thanks to the elite @galaxy scripter (smallketchup82)

--actually taken off build menu now

--fixed khapri inside teleporter

--adversary is now blue on map

--shadowstrike is now light blue on map

--Adversary Plasma Batteries 3 -> 6

--Crystocrene gains 3 large torpedos with 1 second interval 1k more hull and 2 Triple heavy quantums replace its frosty triple heavy lasers

--Removed Oblivion ambience for now, if anyone has one that sounds better lmk please

--Nisos interior added (new servers) by @AMC AAAmongus

--Mantid cargo hold 0 -> 200

--Adversary is now Khapri because Mantid doesn't really look like a boss lol

--New Oblivion ambience: https://www.roblox.com/library/7340256743

--Adversary has its loot again

Happy new year!

  • 2020 ship hp 2020/2020 -> 2022/2022

--2022 ship released look in cruiser class (a troll face and the second ship made by sugon)

--fixed 2022 ship docking and buffed accel

Welcome to season three!

  • 2020 Ship rereleased.
  • Removed flames from 2020 Ship
  • Added a new boss that spawns every 4000 seconds.

--Reverted 2020 Ship, that was clearly a mistake. 8 minute firesale!

--Cleared up quest dialog for armor plating quest (new servers)

--Added blackmarket Plasma Battery quests to Pyramus.

--2022 ship deleted (by chip)

Rotation has occurred! The following ships are now available:

  • Clauspector
  • Dragon
  • Hailstorm
  • Lucifer
  • Patriotic Harvester
  • Pirated Grievion
  • Spiderblade

--Nisos is no longer part of limited rotation

--Shadowstrike has spinals now

--Plasma Battery -> Uranium quests ratio 1:125 -> 1:100 (old rate)

  • Players are too good at bankrupting mega, use the blackmarket quests. This should help the uranium price climb back up, too

--Retro Nixesions are now called Nyxesions

--Removed a turret from Shadowstrike

--Kodiak quest removed for now because the idea was that you had to wait an hour for loyalty to make it not op

--Avellian Stronghold loot adjusted, removed Plasma Batteries as well

--It has finally come, ship turret reload indicators. i've scripted it all, debugged it, and now its in main game. i hope you guys like it!

--Blueprint A is now transferrable/sellable

--Bases now actually drop materials

--Buffed:

  • Cyber Leviathan: +2 tiny torpedoes, 2 quantum cannons replaced with super flaks
  • Frankenemi gains a triple heavy quantum laser
  • All Retro Dreads (due to rarity, cost - etc)
  • You might complain about the Frank/Cyber being buffed, to be honest - this is to keep them in line with the Kraken/Osiris. They're also extremely rare and require quite a bit in terms of credits to obtain.

--Retro Andromeda fixed Cyber Leviathan stats adjusted again.

--Dock bug appears to be fixed

--Crystocrene torpedo barrel interval 1 -> 1.6

--Hevnetier buff!

  • Hevnetier unchanged
  • Elanis description: "owo what's this why are you looking at fighter descriptions" -> "stop malding i didn't put torps"
  • Elanis loadout buff:
    • 5 Small Phaser, 0.1 interval
    • 5 Small Cannon, 0 interval, 5 guns
    • 4 Triple Medium Cannon
    • 4 Triple Medium Laser
  • Nighthawk shield/hull buff 125/25 -> 230/100
  • Nighthawk loadout buff:
    • 4 Small Phaser, 0.1 interval
    • 5 Small Cannon, 0 interval

--Orion buffed: Gains 2 light Gatling cannons replacing its light cannon and light flak cannon. Gains 1 dual medium laser replacing one of its tiny cannons

--ODP and H-ODP are no longer capable of movement

--"fixed" flea

--Nisos has 2 PDLs buffed to super PDLs

--Looks like roblox api ratelimited me during the w folder upload and my error handling code is broken

Rotation has occurred! The following ships are now available:

  • Acolyte
  • Atlas
  • Blue Torp Wasp
  • Clauspector
  • Hailstorm
  • Jack-Al'-Lantern
  • Prototype X-2

--E Class remodeled @EvilPleeber119

--Obliterator ambience changed

--Stealth B-2

  • 4/4 torpedoes -> 5/5
  • Shield 750 -> 900
  • Hull 1000 -> 500

--Office chair changes

  • ambience changed
  • Office chair hp buff 25k/25k
  • lore: kneall designed a next generation office chair, this one being more comfy than the other. made from the most exotic materials in the galaxy, the office chair 2nd gen is the most powerful ship when it comes to defense. it cant even be shot down by the best ships ever designed. The office chair 2nd gen also comes with a built in speaker, which can play a number of tunes, however at the moment it can only play "fly me to the moon". This chair is the ultimate defense mechanism, its said that anybody who owns it is invincible to any sort of attack.

--Deity Rebalance

  • Deity hull tanked. (new hp is 8k/14.5k)
  • Turret Loadout changed:
    • 1 siege cannon
    • 1 super laser
    • 2 super flak cannons
    • 4 huge quad lasers
    • 2 triple heavy quantum cannons

--Deity shield 8000 --> 8500

--Deity loses its Siege Cannon and gains an additional Triple Heavy Quantum Cannon (no longer unavailable)

--Removed obliterator ambience until I come back

--Plasma:Uranium 1:100 -> 1:125

--Kraken Changes: Loses its kraken lasers for Kraken Multilasers; Torps now have 0.2 interval; hp buffed by 500 to compensate

--Winter 2021 ended.

  • Blueprints are cancelled. Blizzard is cancelled. All plans for part 3 are now shifted to 2022.

--Added 100 snowflake -> credits quest (new servers)

  • Appears that both quests are mounted on the 1k computer, fixing when not sleeping

--Thought Starfall was pretty irrelevant. This should help it come back into the meta.

  • Starfall Cargo Hold 160 --> 159

--Cyber leviathan Massively buffed speed increased by 1

--khapri unscrambled

--Fixed snowflake quest placement

--Hallow buffed:

  • spinals changed to 3/3 large (Dps increased by around 35)
  • Lost 100 hp to compensate

--Mantid declassified

--Shadowmane declassified

--Shadowmane top speed 135 -> 145

--Shadowmane acceleration 45 -> 55

--Shadowmane turn speed .4 -> .5

--Hyperion and hawklight reverted back to thier normal colors

--Khapri buffed:

  • Spinals are now 6 Huge Cannons
  • Avellian Eliminator dps increased

--Bone ampharos Heavy Flak Cannons swapped out for Super Flak Cannons

--Ghost of christmas death gains a grand total of 10 more speed

--Heavy Bioaccelerator Classed as railgun

--Abbadons cannons are now railguns

--Abbadons arrow is also a railgun

--Icarus los changed a bit (if it's worse i'll change back)

--Since according to some people retro cyclops sucks I increased its speed to 75, buffed its turnspeed a bit, and now has 7800 shields!

--Retro cyclops los changed up a bit (its a bit more visually pleasing)

--Leviathan 2 triple heavy lasers are now triple capital lasers

--Derelict station now has a level 3

  • Also its dps at level 2 is lowered because balancing

--Freedom base gains a single turret on top!

--Hallow gains 1 more cannon spinal

--Constellation max shield 2750 -> 2751

--Constellation update reverted

--F-18 nerfed; loses 4 tiny cannons

--Nixesions nerfed; its small phasers are now tiny

--Nimitz loses 1 Heavy PDl

--Hawklight thawed (we accidentally had two hawklights and two hevnetiers in the h folder)

--Galaxy thawed

--Prometheus Herald replaced with 4th Harbinger

--Prototype X-2 thawed

--Theia thawed

--Obliterator thawed

--Decimator thawed (no it does not spawn)

--Punisher thawed

--Outrider thawed

--Osprey thawed

--Bruiser thawed

--Swarmer thawed (also no longer drops snowflakes)

--NPC Spawns return

--4th of July reskins removed as scheduled

--Made America Great Again

  • United States of Razor shield/hull 2000/1500 -> 3250/2000
  • United States of Razor turn speed .43 -> .46
  • United States of Razor cannons 8 -> 7, .165 -> .1
  • United States of Razor phasers 6 -> 9, .165 -> .2

--Light ice flak cannon is a bit better now

--Khapri gains 2 huge phasers!!!

--Mantid buffed

  • 90 speed
  • Mantids turrets are now Pdls (will be more accurate with its speed buff)

--Removed reskin refund quests and platform (they didn't work since ships removed) (quests will load in faster now)

--Mantids avellian spear-S is now a large cannon (a total dps buff of 0.5 per spear!!!)

--Skeletal Ghostealis is now eligible for lbm rotation.

--Scouts no longer spawn

--Swarmer, Bruiser, Outrider color returned to green

--Punisher gets new color

--Decimator returned to old color

--Bruiser, Outrider no longer drop snowflakes

Rotation has occurred! The following ships are now available:

  • Clauspector
  • Coldfront
  • Crystocrene
  • Icicle
  • Plagued Warship
  • Prototype X-1
  • Skeletal Ghostealis

--Icicle gains 2 more Icicle cannons

--Marauder nerfed

--Rapture loses its frenzies for Inflictors

--Frozen mrls torp interval is now 0 (it looks better shooting them)

--Antares torpedo interval reduced to 0.1

  • Antares loses its 2 Heavy pdls for 2 Super Lr Laser
  • Antares dual medium cannon and medium flak swapped out for Heavy Icy Artillery Cannon
  • Antares turnspeed buffed to 0.15
  • Antares speed buffed to 60
  • Antares acceleration buffed to 15
  • Antares gains 500 more hull

--Kraken railguns now have 8k range

--Hyperion nerfed (torps now have 0.03 interval)

  • Loses its 2 heavy quantums for 2 super lr lasers
  • Turnspeed reduced from 0.126 to 0.125

--Nyx material value increased

--Liberator 3/4 Huge Phaser -> 3/3

--Liberator Barrel Interval .01 -> .3

--Subjugator no longer teleports you out to the side sometimes

Version 74

The Latest Version is .74a

--.74 = AI Fighters Alpha. Early access to VIP members

--Prometheus not being able to launch all fighters at once is now fixed! Enojy ^,^

Halloween Event, Part 1, has arrived! (finally)

--New NPCs replace both the Pirates and the Kneall, they're quite scary!

--Mega Base has been.. plagued!? Take a good look around!

--4 new Event Ships have appeared on the build menu, expect more on the way

--Stage One of the Evolution has begun.

--Enjoy Part One! Part Two will come around in the near future!

--Quest Ship fixed in new servers

--Dissonances should hopefully spawn more often

--Quest Ship actually fixed now (new servers i think)

--Revenant Soul Requirement 150 --> 100

--Revenant fixed

--Halkaryak is no longer secret

--Valkerac is no longer secret

--Devil's Broom is no longer secret

--Retro Ships fixed

--Plagued Preos Egg is no longer a flying brick (woohoo)

--Hellkeeper minimum player requirement 7 --> 4

--Mega Base D Terminal has been blocked off, I wonder why?

--Mega Base begins to tilt

--The Infected grow stronger.

--The Evolution Continues.

--Quest Requirement: 7 Embryos --> 5

--Valkerac teleporter probably fixed

The long-awaited custom buying amounts are here! Using the new trade menu I designed, you can buy and sell custom amounts from starbases. You might be asking why it’s so big, that’s because I had to make it big so the custom amount textbox doesn’t get truncated (Shows … at the end when it’s too long) How to use: Click in the textbox, put in the amount you want to buy and press enter. If you change your mind and don’t want to buy the custom amount after typing it in, simply click off and it’ll clear it out for you. Hope you guys like this update! Next project: settings menu; will work on making warehouse show up on the side of the menu

--Halloween Event end date will be delayed by a few days due to Roblox dying (or however long it's down for)

STEALTH SHIPS? You heard right! As of now there is one Stealth Ship that has been added to the game in new servers. Stealth ships offer a different angle of gameplay, they're the fastest ships in the game, more agile than even admin ships and pack a punch. However they are VERY weak and cannot take many hits. Stealth ships DO NOT appear on the map

In order to obtain these stealth ships, they're built like any other through build menu. You'll just need Stealth Plating. STEALTH PLATING CANNOT BE OBTAINED AS OF YET, IT WILL SOON BE ADDED

DISCLAIMER: STEALTH SHIPS ARE HIGHLY EXPERIMENTAL AND ARE SUBJECT TO CHANGE WHICH INCLUDES NERFS, BUFFS, AND/OR FULL SHIP REPLACEMENT AT ANY TIME WITHIN THE NEXT FEW DAYS/WEEK.

--Subjugator shields fixed

-Roblox updated some things and code has shifted around. Rc is working on fixing the ship controls and then stealth Plating will be released to the public. ETA >24 hours

--Nimitz back on Build Menu

--Valkerac TP probably fixed

--Nimitz offsale again

--Valkerac no longer has a tp, instead you jump down right into the pilotseat

--Frigates, Destroyers, and Admin Ships can now spawn at the Mega Base

--Freighters can spawn at Mega Base as well

--Stealth Plating live in New servers. They can be found in the loot of L4/L5 Starbases. (Will be adding to L5 mothership as well after Halloween is over) There is a second Stealth ship added, "Stealth B-2" inspired (NOT a replica of) by the B2 Bomber.

--2 Stealth plating drops added to Level 5 Mothership.

--Stealth Ships detectability range -->>should<<-- now be 3x less than the ships in their class. What this means for the current stealth ships in the game classed as battleships:

  • Normal battleships - 110k
  • Stealth battleships - 36k-40k

I understand some of you have concerns about the detectability reduced further (some of you have said 10k would be good), I cannot allow that as it will be too powerful. Remember, we have to factor in a potential fleet of Stealth ships, not just you alone. Hopefully this change will improve the gameplay and Stealth factor in them. The second concern players have brought up are the visible torpedo. We tried to make them invisible but you couldn't tell where you were aiming and where did it land. If this is a repetitive concern, I will make the torpedo invisible as well.

--Atlas Shields 1000 --> 6000 / Hull 13000 --> 12500, Turret loadout changed

--Arctic Wasteland Turret Line of Sight Fixed

--Absolution Large Cannons 2-->3

--Acolyte Line of Sight Improved; Speed 140 --> 160

--Atheon Gains 2 Medium Phasers 0.2 interval; Shield 1350 --> 1650; Hull 1250 --> 1450; Speed 185 --> 168; Improved turret accuracy

--Consul Line of Sight Improved; Shield 3000 --> 3650 (Total HP: 6000)

--Cutlass Turnrate 0.1-->0.15; 1 Medium flak --> 2 Light Flak Cannons

--Sovereign Line of Sight Massively Improved

--Cyclops Loadout Change: Spinal Huge Cannons 3 --> 2; 2 Capital Triple Lasers 1 Triple Heavy Laser 3 Medium Siege Rails 4 Dual Heavy Railguns

--Aegis Hull 700 --> 1150; Cannon spinals, Fires 2 at a time now; 2 Medium Cannons --> 2 Heavy Lasers

--Santa's Workshop Mining Lasers 3 --> 5 (Returned to the previous might before the countless Large Mining Laser nerfs (Just above orca level))

--Snowy Advanced Miner 4 Smalls --> 4 Medium mining lasers; Hull 1250 --> 1750; Shield 1000 --> 1500

--Chimera 1 Light Cannon --> 1 Light Gatling Cannon + 1 Light Laser; LoS Fix/Changed, Max 6 of 7 turrets can shoot

--Cobra Floating part fixed; + 50 hull; light lasers --> light gatling cannons

--Sentaliz: F Spinal fires Left Side, G Spinal fires Right Side; Spinals changed --> 3/3 Small Torpedoes; Turrets: 2 PDL, 1 Light Gatling Laser; Speed 145 --> 155

--Carvainir: 45 speed, 12 accel, 0.1 turnspeed; Loadout: 2 Heavy Cannon | 2 Heavy Laser | 2 Medium Cannon | 2 Medium Lasers; Line of Sight changed, max 6 turrets fire, minimum 4; Shield 3500 --> 4500; Hull 3000 --> 5250; Cargo 1500 --> 750

--Archeon Loses spinals: Loadout: 2 Heavy LR Lasers 3 Heavy rails 3 Medium rails (actually slightly lower dps); Turnspeed 0.4 --> 0.3

--Zhanado 4 Tiny Cannons --> 4 Small Cannons

--Ampharos Loses 2 Large cannon spinals (no spinals); Loadout change: 2 Light Flak Cannon 2 Light Gatling Cannon 4 Light Gatling Laser 1 Heavy Cannon 1 Heavy Laser (D0s 116 shield, 116 hull); Speed 100 --> 110

--Zhen: Torpedoes --> 2 Medium; Trail partshift Fixed

--Zeus SOON

--Ampharos reverted

--Zhen torpedo thing fixed

--Cyclops 4 Dual Heavy Pulse Lasers —-> 4 Heavy Lasers (Temporarily)

--Cyclops 4 Heavy Lasers —-> 4 Dual Heavy Railgun (New turrets: Dual Heavy Railguns. They're basically like the incarnate pulse rails but different model)

--Liberty gone (wait what is a liberty)

--Crystal Railguns resized, they're big again

--Random floating stud (seat) outside of chimera has been removed (CHIMERA FIXED)

--Passive Loyalty Gain cap 5% --> 7% (meaning you can do nothing up to 7%)

--A piece of technology has entered the Galaxy, asking for souls... (not part 2)

The Latest Version is .74b (exact version timing unknown; some entries prior to this marker may have been implemented in .74b)

--Added 2 more terminals to U.N.E. base and a few minor improvements; changed up the exterior visuals (more a recolor than remodel); Total dock points are now 12, previously 6

Part 2 of the Halloween Event has arrived! (finally)

--Brand new NPCs have appeared! Fight them to gain Forgotten Souls!

--NEW Quest ships have been added!

--The Third Evolution has arrived.

--The Infected have begun pushing back.. be careful.

--Hellkeeper is stronger

Fall

--Hellkeeper is vulture-proof now

--Maximum Laments spawned 6 --> 2

--You should be able to do the quest in the Kneall Carrier now

--Spirits buffed (5/5 small phaser/cannon)

--Hollow Vessel quest fixed in new servers (accidentaly took an alien device from you)

--Souls for Credits quest returns

--Zillavik quest fixed (new servers only)

--Plagued Preos Egg spawntime 90 Minutes --> 45 Minutes

--Plagued Preos Egg now drops one Embryo, but there's a chance you can get two! (experimental)

--Evolution Part III Dialogue fixed

--Lament ExplosionSize reduced

NEW TURRET TYPE: Sniper Turrets! They have PERFECT Accuracy & 10k Range. HOWEVER, The beam itself is slower. This means that while the enemy is in range, if they are a fast moving target there is a lower chance at hitting them. This is also dependent on the ship size, the larger the ship size, the higher chances of landing your shot. (This is unique since other turrets have to rely on Accuracy & bullet speed)

NEW STEALTH SHIP: The Stealth Recon is currently the only ship to utilize the Sniper Turrets. It is a far more affordable Stealth ship and requires a lot less Platings. It is currently a destroyer class, which means it has MUCH LESS DETECTION RANGE! It provides a very interesting type of gameplay style which I'm excited to see and hear back feedback from you guys. The current model for the Stealth Recon was created by @Solaris (edited)

--Precursors Rise. Erebus Partshifting Fixed. Erebus given a new ambience.

--Erebus max speed 60 ---> 90 (it is a grim ship why is it slow)

--Black Flare: Gave it 1 light laser and 1 triple medium laser

--Lazarus LoS Improved

--Lazarus loses one Capital Triple Cannon (It was really hard to find a spot where this could shoot, sorry!). Lazarus gains 4 medium cannon spinals; Lazarus LoS improved further

--Grim Hull 3333 ---> 6000

--Skeletal Ghostealis Teleporters are now visible

--Osiris gains another heavy quantum cannon

--Obamasphere (wtf?) removed

--Rapture Buffed: Stats 8500 hull, 9500 shield, 5 Heavy Siege Railgun, 3 Super Lr Lasers, 3 frenzys replaced with strikers

--3D printed warlock given 2 extra 3d printed lasers and 2 more large cannons

--Helios 700 Hull ---> 1000 Speed 185 ---> 200 +2 Large Cannons

--H ships fixed

--Wraiths +2 small phasers Torpedo size upped by 1.

--The Hellkeeper invested some effort into those thrusters!

--Prototype X-2 receives 2 more Kneall Cannons (turretplacement isn't super good on this it won't be that enormous of a change)

--Lillak's turrets receive an accuracy + range buff

--Epoka's turrets receive an accuracy + range buff

--Zillavik's turrets receive an accuracy + range buff

--Blizzard receives some hp changes Hull 9000 ---> 13000, Shield 8000 ---> 8750

Battleship Changes!

--Sovereign: Added 3 medium phaser spinals (with an interval of 0.3), Shield 4050 --> 4100.

--Sentaliz: Increased torque by 10 (20 ---> 30), Speed 155 ---> 195.

--Consul: Heavy LR laser changed to Heavy Laser. Point Defense Laser changed to Dual Medium Laser.

--Cutlass: Light Flak Cannons changed to Medium Flak Cannons. Shield 1500 --> 2500

--Carvainir: Shield 4500 ---> 5000

--Genesis: Removed 1 phaser on each side ---> Spinals changed to large. Shield 3000 ---> 3100 (this will be having a close eye kept on it so if the phaser change gets reverted I warned you)

--Grim: Max speed 133 ---> 166

--Legionnaire: Gains 2 Large Cannons (spinals) (with an interval of 1) and 1 Dual Medium Cannon.

--Loyalist: Gains one Heavy Cannon turret. Hull 2500 --> 3000.

--Warlock: 2 Medium Railguns ---> 2 Heavy Railguns.

--Warden: Shield 2750 --> 2800.

--Witch: Hull 2500 ---> 2600.

--Ampharos: +2 Light Gatling Lasers, Max Hull 3250 --> 3450.

--Aegis: +2 Medium Cannons

--Nisos: +2 Medium Flak Cannons (Dual Medium Laser ---> Heavy Point Defence Laser)

--The Adult has grown stronger

--The Forgotten reward the observant

--teleporter 99 A new era begins

--a shady old man has come to the megabase

--Slightly Increased preos egg loot

STEALTH B-2 REMODEL ADDED. Big thanks to @Mastroy for his amazing Model. B-2 has also been buffed slightly. (+2 Small torpedo, HP Buff, +5 Torque) I have also separated the torpedo into 2 different volleys, so you'll be able to fire one side of the ship at a time(F+G). The buffs were based off of the feedback I have received. (can be nerfed however). I've attached a picture of the remodel, shown inside a planet atmosphere so you'll be able to actually see it.

--Super minor HP buff to Stealth One & Stealth Recon

--the old man had a heart attack

--the forgotten no longer reward the observant

--forgotten quest is back thank @rcouret

--anti-vulture for the hellkeeper removed

--Frankenemi gains triple heavy quantum laser !!!

--Sin Improved (remember these are hullbreaker fighters meant for like.. diving hulled dreads in) THEY DO NOT HAVE PHASERS.

  • Speed 125 ---> 115
  • Torque massively Improved.
  • Max Hull 750 ---> 1000
  • Max Shield 750 ---> 1000
  • Spinals Changed to Tiny, +2 Tiny Cannon Barrels

--Sixfold Max Hull 700 --> 1000; Cannon size Tiny --> Small, removed 1 barrel. Sort of fixed some of the part shifting.

--Cobra Max speed 180 ---> 200; +2 Light Gatling Cannons

--Deity 2 Huge Triple Cannons changed to Triple Heavy Quantum Cannons; Huge Triple Laser changed to Super Laser; Quantum Lasers changed to Heavy Quantum Lasers

--Sin Tiny ---> small cannon spinals

--Prototype X-2 Loses one Kneall Cannon Turnspeed 0.11 --> 0.22

--Prototype X-2 Turnspeed 0.22 --> 0.20

--M Class upscaled (CAN NOW FIT ORES INSIDE) & Top speed increased 50 --> 100

--M Class turning bug should now be fixed, +1 Mining laser

--Santa workshop also upscaled & speed buffed. 97 -> 150

--Might of the Precursor quest dialogue slightly altered

--Zillavik quest dialogue slightly altered

--Prikkit gains 4 small cannons

--when the rc deleted

--why rc deleted

--Warden spinal count 8 --> 6

-- Hellkeeper has a chance to drop extra souls

--Requiem gains 2 Medium Phasers, 0 interval

--Revenant spinal interval 0.33 --> 0.1

--Retro Commercial Miner fixed

Freighter buffs:

  • Wyrm max speed 100 -> 150
  • Tempura max speed 100 -> 150
  • Argonaut max speed 100 -> 150
  • Prospector max speed 75 -> 100
  • Hercules max speed 65 -> 80
  • Prepravca max speed 50 -> 60
  • Constellation max speed 75 -> 100
  • E Class max speed 45 -> 60

--Added ONE Turret to the top of Megabase

--Naga Phaser spinal count 12 --> 6

Frion I receives a Level 3! (you can now spawn Super Capitals at frion)

--Fighter spawns now spawn at level 3

--+2 Orbitals (both lasers)

--A mysterious portal opens at Frion level 3. It appears to lead nowhere for right now.

--Plagued Preos Adult is now slightly weaker

--The Fourth Evolution has arrived.

--Preos Heart should be easier to get

--Helios Max shield 4750 --> 4250; Given another quad advanced medium cannon; Given one more large phaser.

--Zillavik's credit cost reduced to 1M

--Lillak's credit cost reduced to 900K

--Buffed Stealth One torque by +5. This should help it recover and get back to full speed faster after turning; keep in mind Stealth One is the bulky variant and not meant to be able to dodge absolutely everything like B-2/Recon

--Removed 2 Torpedoes from Stealth B-2

--Stealth Recon +1 Tiny Torpedo

--New planet added It is the first of its kind made by @uglycar

--Theia and Hyperion have both received buffs/changes!

  • Hyperion Turnspeed 0.13 --> 0.11; Loadout completely changed to fit more of a long range sniper; Shields removed and turretplacement improved massively. Shield 12000 --> 13000
  • Theia Receives 2 Super PDL's Turnspeed 0.13 --> 0.16
  • To clarify, no the Hyperion does not have 12 huge phasers and no it doesn't have sniper turrets

--Hyperion Sniper ---> Hyperion Triple Heavy Laser (same stats, just different looks so effectively no change) The sniper was causing issues and there's no point in it being in the game until I give it the range it's supposed to have via rc's permission so

--Oblivion receives some unique small torpedos that have... interesting firing arcs.

--Removed Hyperion Stealth value. It was added accidentally and will not happen again.

--E Class Retro model is Live.

--New Freighter has been added: D Class. Go crazy! (it's the modern E Class model scaled down)

--added "common sense" to galaxy

--Apocalypse 4 Dual Medium Cannons exchanged for 4 Heavy Railguns

--Razorwing: Cargo Hold 300 --> 500, +1 of each size of phaser

--Rotation Changed (it's a quest ship)

--Stat adjustment to the Zhen. (to make it better than atheon because it was worse for whatever reason)

--Fixed Zhen quest

--Black Friday! All quest event ships credit prices are reduced by 20%. For only 1 day. (just so the eu/asia people can get it); THE EVENT IS NOW GOING TO OFFICIALLY END AT 8PM EASTERN TOMORROW.

--Zhen quest requirements changed

--The Black Friday sale is now found in all servers

--Avalon is now cheaper

--All Event Ships are no longer secret

--Some event ships have received buffs

--Stealth B-2 Speed 350 --> 280

Destroyer Rebalances (Part 1):

--Argosy +2 Light Lasers

--Leecher +1 Small Phaser, Phaser Spinals upsized to Small

--Crucible +2 Small Cannons, Speed 195 --> 175

--Centurion Max Hull 700 --> 1000

--Apostle Shield 800 --> 1000, +2 Small Cannons

--Scythe Hull 400 --> 500, Shield 650 --> 700

--Scimitar +2 Small Phasers, Cannons changed to Tiny Torpedos.

--Misc Change(s): Abbadon Spinals upsized from large to huge. Azreal gains one more Azreal Laser.

--C folder fixed

--The Void makes a final stand. (event ends in 54 minutes)

--The Preos make a final stand

--Event has ended. Thanks for playing!

--Requiem and Revenant's cockpit area fixed

--Sins gain 12 more Small Cannons

--Retro Andromeda spinals changed to 6 Huge Phasers/8 Huge Cannons

--Jackal Loadout: 5 Large Phasers/5 Large Cannons --> 5 Large Phasers/6 Large Cannons

--Jack-Al'-Lantern gets a slight buff

--Nautilus spinals are now focused on one key

--Nautilus Spinal Loadout 6 Large Cannons --> 8 Large Cannons

--Something has been added to MB

--Staff room fixed in MB. Every staff member is now displayed there.

--if ur wondering where lonelywolf is--- he ran away; (found him)

--Preos Adult Shield 5400 --> 6400

--The following ships are now offsale:

  • Frostpocalypse
  • Blackgate
  • Incarnate
  • Festive Wasp
  • Festive Wyrm
  • Coal Wasp
  • Valkerac
  • Devil's Broom
  • Cyber Leviathan

--Beta Warlock is now on the Permit Menu

--Incarnate's turrets reload reduced

--Ultima Damage/Reload increased to 562/15

--Beta Warlock offsale (wow that was fast)

--Uh Oh. (new servers only)

--Incarnate turrets buffed

--Crescendo Crescendor buffed

--Nightmare and Atheon added to the rotation as quest ships.

--Buffed Reaper

--X-1 Colossus Lasers moved to the side wings (Like how they used to be); This has now been reverted. The LoS ended up being worse.

--Fixed planet quests

--Spawning has returned to normal. Have fun!

--Mega Base has been replaced and the Plagued Mega Base has been taken someplace else (nothing changed its just unplagued now)

--Prototype X-2 is now onsale!

--Prototype X-1 is now offsale

--Zeus gains extra acceleration, 0.02 turnspeed, and 10 Top Speed

--Zeus loadout drastically changed... have fun

--Reworked Terminal D quests, you can buy advanced ships now

--Judgement model updated to Auri's cool model (edited)

--You can now actually do planet quests

--fixed Swarmer Prototype

--bird has migrated

--2018 Ship removed from Limited Build Menu

--The Lore Cube has moved, and now contains more information... (new servers only) ((contains leaks for the christmas 2021 event))

--Advanced ship quests no longer all say zhen

--You can now do advanced ship quests multiple times

--tango remodel

--Nyx Remodel

--Vanguard Remodel/rebalance

--Stormbringer Remodel/rebalance

--Prototype X-1 speed accidentally increased?; Prototype X-1 speed 80 -> original 45

--Prototype X-1 Remodeled ^ (not mine so dont flame me for once)

--Fixed Pyramus menu area problem temporarily. For now it's a simple platform. We will need Rc to fix it so we can move the menu area to where we want. (edited)

--Moved Nyx pilot seat up a bit

--Gave United States of Razor its ambience back

--Azreal and Abbadon can now be heard faintly from up to 150k away, gets louder as you get closer

--Azreal and Abbadon ambience 80% volume

--Hyperion now has invisible ramps so you can exit without jumping

--Prototype X-1 Remodel reverted

--Mega Base translation board remodeled by @proto🌷

--Anchored the translation board

--Zhanado remodeled by @Miru's Kitten <3 (Vexed)

  • also remodeled tiny turrets (I plan to put them on more ships)

--Chimera remeshed, more affordable (Don’t check the interior)

--Ghoul Nyx buff! Added 4 Heavy Flak Cannons on the bottom, made the teleporters not weird, rotated the entry teleporter correctly

--Grievion Remodel

--Nyx should stop teleporting you into the wall/floor now

--You can sit in the vanguard seats now

--Blackgate seats work now

--Hecate remodeled by @Miru's Kitten <3 (Vexed)

  • Hecate remodel, and rework Now functions has a superheavy battlecruiser as part of the une elite line, cost considerably more but has much more combat capabilities

--Gave zhanado the texture hecate has (as its of the same ship line)

--Zhanado now requires vip (again lol)

--Hecate now requires vip

--Prototype X-1 remodel take 2 (interior is temporary) (THIS LOOKS SOOOOOOO GOOD INGAME I HOPE YOU ALL LIKE IT!!!!) (btw it still docks at the front; also this doesnt lag, it in fact has less parts)

--Kodiak returns. Requires 3 players in a server for 30 minutes - 2 hours; appears to be broken rn

--Retro Nyx AI fighters don't get stuck now (they all come from one side because rc i think)

--Attempted Revenant Fix

--Lillak fixed(?)

--Pyramus fixes/additions: I've added a temporary menu area & docks have teleporters.

--Pyramus now has defenses, it's very powerful at close range so be careful. Defenses start at Level 3, and upgrades go as high as Level 5. (In order to dock at Pyramus, you have to fly close to the center of the planet for the dock button to show up. I've made rc aware of this bug.) Max level has 43k Hull/8k Shield (edited)

--R Folder fixed (Roblox deleted one of our folders again)

--Nightmare, Atheon, and Zhen quests can now be completed if you had done the quest previously.

--Nightmare, Atheon, and Zhen quests now have correct item/credit requirements in the dialog.

--Armored Plating quest works now. Start at Smith in Mega Base, then go to Collins in Frion. Requires 150 Armor Scraps and 5000 credits. Required for Atheon and Zhen.

--Going Nuclear re-enabled.

These ships have been REMOVED from the Limited Build Menu:

  • Spiderblade
  • Bone Ampharos
  • Blood Wing
  • Frankenemi
  • Ghoul Nyx
  • Reaper
  • United States of Razor
  • Icy
  • Wooly Mammoth
  • Hallowlight
  • Grim
  • Skeketal Ghostealis
  • Disruptor

--Buffed Constellation. Added 2 Small Gatling/4 Tiny Lasers

--Ores spawn inside pyramus reduced (I can't get it completely to stop) & some other changes

--Added the Contributor Ship. Thanks for contributing your effort to Galaxy, @Contributors. To claim your ship, please ask an admin when you see them in-game. If your name is already on this list, I've requested yours be added: 1_Fast, Alaxians, ArtiDump, AvHunterr, Ballooblue123, Deathunterz123, DerpyMelon18, Disso_ColdHeart, DrWhoInTARDIS, DylanTheVillain101, EntropicDecay, Envoy001, Eposz, Explodabat, FangABXY, Felktor, GalaxyOrigins, Ges_Mo1, Guest19782254, HannahB458, Jeffenator_3000X, Jordivs321, King_Jingaling, LordZeloxy, MastroyPro, N3vadan, Nukise, PataNautic, Preauri, PrototypeX_1, Rekuri, Rocket_GotG Scrapduck14, Sefia, Shadow1345754, Sharp_R2, Starforce6000, SuperChip15, TheShinySamurottYT, VexedToast, Vxyl, XxChaoticStrike, ap_ek, b4nIist, caymon77, damani15, deathrider270, hugepop, johny1515, kikta, lightflase, lightning9160, lordmoneymonkey, moralxeta, mxdanger, ninjasaur666, omegatrona, teentitansgohomee, totoro512, uglycar, xLuk2, xoxfiremanxox123, yname

--Coal Wasp HP 5/5 -> 15/15 -> 100/100 (ghost updates)

--Nyx should be fixed (?)

--Hyperion chairs work now

--Derelict Station MenuArea now invisible

--Prototype X-3 is now a Super Capital.

yname #SurvivorForAdmin2021 — Yesterday at 8:51 PM

-- Prototype X-3 removed from Limited Build Menu.

--Nyx HP 15000/11000 --> 11000/12000

--Oblivion (loses 3 torpedos) Interval changed to 1.

--Icarus receives a total rebalance.

--Stormbringer receives a total rebalance.

--Rhino Receives a slight buff +1 cannon spinal

--Revelation receives a very slight buff.

--Updated stormbringers health stats (I somehow reverted the stats I was going to give it, they're accurate now)

--RC increased docking radius from 2k to 5k. You can now dock if your ship's CenterPoint is within 5k of the base's CenterPoint.

--Zeus exchanges 4 Heavy PDLs for 4 Super PDLS

--Upscaled Jormungand

--Jormungand combat rewards increased by 65%

--Jormungand lock-on range 14k -> 6k

--Erebus eyes smoothened: old: https://gyazo.com/43c849b7a3eb0c3e8979461366542454 new: https://gyazo.com/e93d7de2ecf6d7033294ccb92d94ad0a

--New Erebus description: "Darkness cannot drive out darkness: only light can do that. As such, my body is darkness, but my eyes are light. I shall let my daggers stare through the abyss."

--Crescendo spinal positioning changed

--Crescendo gains 2 Huge Cannons

--Reverted Prototype X-3. It's now a Miner and on the Limited Build Menu.

--Prototype X-3 Icon is now massive

--Deity PilotSeat is now in the seat

--Guillotine seat and PilotSeat are now inside the ship

--Mega Base now has a giant billboard announcing Jay's new rule ("Despawning Super Capitals at this base will result in them being removed")

--Updated sign ("Despawning Super Capitals to avoid destruction at this base will result in them being removed -Galaxy Dev Team")

--Pyramus

  • Removed half of the turrets on the planet across all levels. This will open up blind spots, but it'll be planet owners responsibility to defend it.
  • Nerfed Level 1 shield from 5,000 to 2,000.
  • Buffed Planet hull from 40,000 to 45,000.

--Stealth B-2: Speed Buff 280 -> 350, Turn speed nerf .5 -> .6 (same as stealth one), Removed 2 Torpedoes (1 from each side)

--Stealth B-2 now requires 10 Stealth Plating

--Stealth One now requires 15 Stealth Plating

--Stealth Recon unchanged

--Level 5 Starbase now drops 4 Stealth Plating when destroyed (Previously 3). Level 4 loot unchanged (1 Plating)

--Mothership explosion radius increased. 500 -> 1000 (X-2 is 2,000). For those that don't know already, Level 5 mothership also drops 2 Stealth Plating.

--Couldn't make Nyx cockpit non-collidable because mesh issues, pilotseat is now at the dock until modelers fix this

--Contributor Ship is now marked as Free. You will no longer receive a 300 credit insurance payout for losing it and there are no longer 270 credits distributed by combat rewards.

--Fixed Erebus teleporter

--Nimitz is back on build menu, and it is now in the game. This is the classic Nimitz model with a redesigned bridge. As of right now, it's unmeshed. The Nimitz now has brand new fighters & a few buffs to it. (interior/some exterior changes coming soon) (The old nimitz model that I just replaced will be its own NEW Carrier)

--looks like rc nerfed dock radius to 3.5k?

--Enlarged Aqueous Dock D, you shouldn't get stuck now

--Extended Aqueous Platform A (Platform D was not the only issue lol)

-- @pofloy my beloved ❤ Updated Subjugator Model

-- @pofloy my beloved ❤ New Subjugator Description: "The overwhelming power of the Prototype X-1 was a difficult act to follow; and cost was a significant portion of that. This led to the development of the Subjugator-class Super Capital ship . This short line of warships sits right on the cutting edge of the UNE's mainline technologies, with powerful projector shields and resilient hull making them truly worthy of being UNE flagship."

--Subjugator changes reverted

--Subjugator UNE Flag updated

--Subjugator description changed: "The overwhelming power of the Prototype X-1 was a difficult act to follow; and cost was a significant portion of that. This led to the development of the Subjugator-class Super Capital ship . This short line of warships sits right on the cutting edge of the UNE's mainline technologies, with powerful projector shields and resilient hull making them truly worthy of being UNE flagship."

--Erebus description reverted

--Oblivion Ambience

--V-22 Ospreys Buffed Shield/Hull to 1k/1k Changed spinals from Medium-> Smalls

--Clouds on Pyramus Fixed. They no longer register as hitboxes/interfere with movement.

--Stealth Recon Torpedo Size Tiny -> Large (Large travels much slower fyi)

--Stealth Recon Large Torpedo -> Medium

--added Among Us

--removed Among Us

--Fixed Starhunters spawning issue in Starbase.

--Added Dragonfly to the Starbase fighters list.

--Fixed Dragonfly seat placement & made wings non collide (to exit hangar bay/spawning issues); I'm aware of starbase fighters being a one-use ship and then they break. This is a coding bug that we need Rcouret on. yname #SurvivorForAdmin2021 — Today at 5:35 PM

--Galleon now spawns every 54 minutes.

--Freedom Galaxy gains an additional Large Patriotic Mining Laser

--Freedom Galaxy turret names fixed

--Freedom Galaxy turn speed 0.10 -> 0.20

--M Class Ore Hold 4000 -> 6000

--M Class gains an additional M Class Mining Laser

--Wooly Mammoth HP 4.5k/4.5k -> 5k/5k

--Freedom Galaxy reverted, Wooly has more DPS than it now

--Freedom Galaxy turret names fixed

--Freedom Galaxy turret orientations fixed, they were slightly off

--Freedom Galaxy turn speed 0.10 -> 0.30

--Freedom Galaxy Health 7.5/7.5k -> 7k/7k

--Galleon spawns delayed due to dead eco

--discordite is no longer on build menu

--X-2 Rebalance. Supercapitals.. watch out.

  • Less hp, maneuverability
  • more dps.
  • Basically, you are not invincible - and you will have a higher chance of dying if you play wrong. However, the tradeoff is that you now have by far the highest damage ship in the game.

--Santa's Workshop turn speed 0.5 -> 0.6

--Santa's Workshop ore hold 6000 -> 8000

--Someone is abusing the weapon part quest and I don't know how. I've disabled the quest for now.

--Santaliz acceleration 17 -> 20

--Santaliz new loadout:

  • 2 Large Torpedo
  • 3 Large Cannon
  • 2 Splitter

--New Cruiser

--Zodiac fixed

The Dev team has collectively decided that we are going to be removing most of the old, useless reskin models. We understand collecting ships, and the effort and time it took to get them. So you will be eligible for a full refund based on the event cost of the ship at the time you bought it. This will be done via quests and we are currently adding them. We're going to give everyone a grace period to either use or turn in your ship(s) before they get removed.

This will better load times, and make balance less.. dumb.

The following ships will be removed in one month. Please go up the stairs in Terminal D of the Mega Base and go to the Reskin Refund platform. Once you are here, please complete the quests for each ship you own. If you do not complete the quests before the ships are removed, they will become redboxes in your inventory. Each refund will give you an additional $15k over the original cost.

If you have proof of yourself purchasing a ship with a permit, then proceeding to turn it in by quest, you can submit a refund-request for your credits back!

  • D Permit - 400k credits
  • E Permit - 100k credits

No other permits were used for the ships that are being removed

The ships being removed are as follows:

  • Arctic Sparrow
  • Arctic Wasteland
  • Cold Blood
  • Freedom General
  • Freedom Wolf
  • Golden Viper
  • Icebreaker
  • Maple Aura
  • Maple Syrup Launcher
  • Maple Witch
  • Nuclear Catalyst
  • Patriotic Crucible
  • Patriotic Defiance
  • Patriotic Devastation
  • Patriotic Draco
  • Patriotic Ibis
  • Patriotic Osprey
  • Patriotic Phantom
  • Patriotic Sixfold
  • Patriotic Vengeance
  • Patriotic Viper
  • Weapon of Mass Destruction

--Revenant now has custom collision (no longer a fidget spinner)

--Revenant gains a Large Cannon (has more dps than a sovereign now)

--Liberator buffed

  • turnspeed buffed to 0.32
  • speed buffed to 125
  • gains 2 Patriotic gatling lasers
  • gains 1 more phaser

--Zeus has Heavy PDLs again

--Jupiter changes out Skeletal Lasers for Skeletal PDLs (new turret!)

--Nemesis remodeled

--Fixed Nemesis collisions

--Liberator floor is thicker now

--Remembered to upload the fixed nemesis collisions

--Kodiak spawns disabled (50 million disappeared from mb)

--Mega Base is raising a round of funding! Please trade in plasmas.

--Funding round ended (funding round raised 27 million)

--Lowered oblivion ambiance volume: 1.5 -> 0.5

--Made X-2 rear turrets LoS a bit better (new servers only)

--Nemesis collisions actually work now (i tested it this time)

--Naglfar update! Loadout changed completely.

  • 3 Super Flak Cannons. 2 Dual Medium Lasers
  • 4 Heavy Lasers
  • 2 Large Cannons (spinals)
  • 7,200 Shield / 5,500 Hull
  • 45 Speed 0.26 Turnspeed

--Hecate Speed nerfed from 165 --> 95

--Hecate Turnspeed nerfed from 0.7 --> 0.3

--Retro Hercules Speed buffed from 133 --> 140

--Retro Hercules Acceleration buffed from 16 --> 40

--Retro Hercules Turnspeed buffed from 0.5 --> 0.65

--Kraken turrets fixed, Kraken given orbitals, Kraken now dark mode

--E Class gets a secret teleporter

--Kraken re-release! (edited)

--Kraken requires 10 less Armored Plating

--Kraken requires 20 Kodiak Plating

--Fixed Kraken Laser (kraken no longer redboxed in new servers)

--Nimitz Buffs:

  • F-18 HP 300/300 -> 500/500
  • V-22 Ospreys S/H | HP 1000(S)/1000(H) -> 1500(SHIELD)/1000(HULL)
  • Nimitz fighters won't be buffed in DPS to avoid power creep, but fighters drop like flies so hopefully this will help that.

--100 Plasma Battery Quest Added

--X-0 Armor Scraps 200 -> 199

--Weapon Part quest re-enabled (new servers only)

--Weapon Part quest now requires 250k credits.

--Kodiak returns. Requires 4 players. Spawns at any point between 21-150 minutes.

--unredboxed obamasphere (temporary, jay will mald if i keep it for more than like 5m)

--re-redboxed obamasphere

--Weapon Part quest now only requires 182.5k credits + mats

--Kodiak might be fixed in new servers

--Orion speed 110 -> 125

--Orion acceleration 21 -> 25

--Orion cargo hold 103 -> 250

--Orion description changed: "The Orion was one of the earliest UNE ships. Developed during HX1, it inevitably became outdated as technology advanced. The surplus that are still sold to this day are widely bought as escorts since, while comparatively weak, they are cheap."

--Orion colors adjusted

--Orion interior remodeled

--Orion speed 125 -> 200

--Orion acceleration 25 -> 50

--Orion turn speed .54 -> .65

--Enigma II (level 3 frion, rejoin after upgrade); Someone figured out what it does. It takes 1 credit and spawns Kodiak + a few other pirates.

--Kraken LoS buff, colors revert (you actually hit your 580 dps now)

--Enigma II should be fixed

--The following ships now require Armored Platings:

  • Nyx
  • Prometheus
  • Hawklight
  • Armageddon
  • Tempest
  • Ridgebreaker
  • Sovereign
  • Sentaliz
  • Warden

--Stealth B-2 Cargo Hold 0 -> 250

--Stealth One Cargo Hold 0 -> 500 (Capable of looting Stealth Plating)

--Kraken turret placement reverted (my turret placement was incompetent)

--X-2 spinals unmultigunned

--X-2 spinals 0.1 interval

--X-2 spinals 6/6 barrels -> 7/9

--X-2 gains an additional Kneall Obliterator

--X-2 Kneall Obliterators have line of sight now

--X-2 Middle turret position names are no longer MIddle dps chart says it's the same dps but now the spinals aren't broken

--Enigma II can be completed now; yes pata it takes 1 credit this time

--Buffed uranium reward for all plasma quests

--Kraken Lasers returned.

--Kraken turret placement names fixed (no longer all Front Left)

--Kodiak loot nerfed (It was MB economy breaking, sorry not sorry) Plasma Battery 30 -> 15 Armor Scrap 750 -> 375

--Fixed G folder

Rotation has occurred! The following ships are now available:

  • Hallowlight
  • Prototype X-1
  • Retro Gideon
  • Retro Hawklight
  • Retro Leviathan

Rotation has occurred! The following ships are now available:

  • Heartbreaker
  • Icicle
  • Patriotic Phantom (pat phantom is being removed, not meant to be here)
  • Prototype X-1
  • Retro Hawklight

--x-1 and x-2 are available for a few moments while i fix their redbox issues

--Galleon now drops 6 Plasma Batteries instead of 2.

--Orion changed idk what the changes are i just uploaded them so chip doesn't have to

Advanced ship rotations!

  • osiris: 1.1m credits, 12 armored platings, 30 plasma batteries, 2 quantum cores, 6 antimatter shards, 4 data archives, 2 ascension crystals
  • helios: 500k credits, 1 quantum core, 10 plasma batteries, 3 armored platings, 2 data archives, 2 antimatter shards, 1 ascension crystal
  • imperator: 500k credits, 1 quantum core, 6 armored platings, 5 plasma batteries, 2 data archives, 2 antimatter shards, 1 ascension crystal

--Prototype X-2 turret placement fixed, thanks @Deathunterz123

--put the side turrets sideways

--Patriotic Phantom was not meant to be on limited rotation. I've replaced it with Prototype X-2 until rotation.

--Jormungand gains elite hitbox (should get hit more often now)

--Kodiak now spawns with 8 Jormungands and 16 Dragoons (stop soloing kodiak pls; you're breaking the eco)

--Enigma II / Kodiak spawner cooldown 3169 years -> 8 hours

--Set Rotation true on Lucifer

--Blood Wing, Bone Ampharos, and Spiderblade can now appear on weekly rotation.

--Uranium ores are now double the size when spawning. (This means they hold 2x more as well)

--Next Rotation will be:

  • Atlas
  • Blood Wing
  • Christmas Tree
  • Hailstorm
  • Prototype X-1
  • Retro Advanced Miner
  • Vampire X-R4

--Don we now our gay apparel These ships will look festive for the duration of the event:

  • Decimator
  • Punisher
  • Outrider
  • Bruiser
  • Swarmer
  • Prototype X-2
  • Judgement
  • Hawklight

--X-2 turrets are no longer green (new servers)

--D Class is now non-collidable on the front. This will be reverted when wrecks landing past border is fixed.

--After overwhelmingly positive feedback, I have added a christmas hat to some festive ships

--Fixed UNE Base Terminal teleporters.

--Astra recolored for event

--Obliv recolored for event

--Theia event colors

--Subjugator event colors

--X-1 event colors

--Hyperion event colors

--Obliterator event recolor (it has trails too)

--Reverted Deity, Astraeus, Oblivion, Subjugator, and Prototype X-1 recolors

--Fixed x-2 not being on lbm (rotates out on the 26th)

--Re-added Obliterator recolor after Oblivion revert

--Copied Arctic Sparrow to Osprey for the duration of the event

--Hyperion event interior

--Starblade, Stealth Recon, Scimitar, Centurion, MRLS Launcher, Belvat, Hasatan, Sentaliz, Stealth B-2, Stealth One, Retribution, and Avalon are now unobtainable. Thanks Infern. People are questioning the reasoning behind this: Infern wrote a script that allows torpedoes to be homing. Stealth Recons, Nightmares, Atheons, and Zhens have been frequently dying to aimbot torpedoes. To combat this, I've prevented the exploiter alts from obtaining new torpedo ships.

The Christmas Eve Update has arrived! --Rereleased ships from last year have been placed on the Build Menu --Like last year, more is arriving tomorrow. --Watch out! The Kneall have almost been completely pushed out.. by whatever these things are.. --uh oh Have a great night! Merry Christmas, and Happy Holidays!

--Advanced ships and 100 plasmas quest are currently broken because the Christmas mb project was started before those changes were made.

--Alien Spawns reduced in new servers

--Coal Wasp will be given out to players, just ask an admin in-game.

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