The Dire Wolf is a Battlecruiser with a unique Turret layout, high firepower, and decent health. It is very combat-oriented with equal shield and hull damage. It's name is written on both sides of the ship. It has a very unique, recognizable design.
The Dire Wolf contains a pilot seat with a screen on the front. Behind it is a hallway with many seats and displays and a table showing a galaxy map. Behind that is a reactor room with a control panel.
High firepower against both shields and hull.
Decent health in both shields and hull.
It suffers from low mobility for its class.
Spinals fire one after the other, not at the same time, making it hard to hit with both against faster targets.
It's fairly well-known, meaning you'll be a target.
Can easily fire at enemies above it.
Great as a support ship among a fleet.
Use of Spinals are necessary to destroy hull so fighting with others is recommended.
The Dire Wolf's model is based on the 2nd SSV Normandy from the original Mass Effect trilogy.
Two Dire Wolves are enough to take on a Nemesis if the pilots are skilled enough.
The Control panel in the reactor room is the same as the one in the Chimera.
Originally, this ship was one of the gamepasses in Galaxy Arcade. This feature was removed later on.
The Dire Wolf animal is of rebound, fast and decently strong among their species, which is reflected well in the making of this ship.