Nemesis

Overview
The Nemesis is a dreadnought class ship designed for multi-purpose use. With its large variety of weaponry and very high damage output, it is a great all around dreadnought, performing well in both ship to ship combat and starbase sieges. It is recommended for players who can aim spinal weapons well, as they are crucial to winning ship to ship battles. Overall, this is a great ship for experienced players.

Interior
When you enter the Nemesis you walk in on carpet, which leads you to the control room, teleporter or the bridge. Once you enter the bridge you can see 3 chairs near 4 blue screens. You'll see stairs on your back which will lead you to big table with 5 chairs. under the stairs you can see "Laser practicing" which not really working. If you continue to the back of the ship you can find sort of engine or fuel tank.

Strengths

 * Good variety of turrets and weapons for many situations, does great damage to both enemy shields and hull.
 * Dual flak turrets can deal with fighters and small ships.
 * Powerful spinal weapons can wreck havoc on enemy ships.
 * All turrets have a good line of sight.

Weaknesses

 * Low health.
 * Requires good use of its spinal weaponry to prove effective.
 * Large blind spot underneath the ship.
 * Unanchored parts often make docking the ship a long process.

Strategy

 * It works decently in sieges, and has the advantage of being able to fight off small ships to a limited extent.
 * The Nemesis is a good choice for sieging due to its good acceleration and powerful turrets as it can quickly enter a chase and destroy a target that is above it.