User blog:NoBanana/bunch o eco stats

couldn't find these anywhere so I'm shoving them here probably put them in articles properly later

Map is a 27*27 grid. This means there are 729 territory tiles in total. With an income of 0.6 per tile, the highest income a faction can have before the game ends (with 89%) is 389 income - or 778 per minute. Megabase is likely to take roughly 100 income in taxes, meaning a perfect server generates 200 per minute for the megabase. This is why we have megabase funding issues.

Going by wiki stats, the rorq fills it's cargo in 9.2 minutes. This means the miners appear to mine with a 5 second cycle (calculations stated 4.968, rounding up for obvious reasons). 45/5 = 9 mass per second (interestingly each small miner mines exactly one mass per second). 9 mass is worth 11.25 credits in dump w/o loyalty, having 10% loyalty increases that to 12.15 credits. It's worth 54 credits at megabase prices per second. This means that one rorq mining constantly (without travel time, dump time, or trade time accounted for) drains 3240 credits per minute, or slightly over 16 late-endgame servers worth of credits per rorq that's mining. This is why we have megabase funding issues.