The Economy

What is the Economy
The Economy is the system that determines the price of a material such as Silicate, Carbon, or Iridium. Trading is heavily reliant on the state of the Economy, as it effects where you buy and sell materials. The purpose of trading is to buy low and sell high, which means that it involves the economy to work or else it won't work at all.

How to Tell the Condition of the Economy
You can normally find out the condition by comparing the highest and the lowest price of a material. If there is little gap in the prices, or they are the exact same, then the economy is not very good. This is normally the case during the start of the game, as each starbase has the same prices. If you compare, and there is a large gap, the server has a good economy since there is one or more spots where the price is low, and a few places where it is high.

Good Economy
- Cheapest Silicate: 4.5 credits

- Cheapest Carbon: 6 credits

- Cheapest Iridium: 7 credits

Bad Economy
- Cheapest Silicate: 6 credits

- Cheapest Carbon: 8 credits

- Cheapest Iridium: 9 credits

How to Stimulate the Economy
There are two main ways to effect the Economy...

Trading
Trading helps lower and raise prices by buying (Raises Prices) and/or selling (Lowers Prices). Buying from a Starbase reduces the amount it has, therefore reducing the supply, and increasing the prices. Selling increases the amount the Starbase has, and decreases the prices.

Mining
Mining is basically just selling ore to the base. You are dumping the ore, which increases the supply, and decreasing the price. Mining is the backbone of the economy, it supplies ores, increases the gap in the highest and lowest prices, and allows the economy to stay strong.