User blog:Audi1merc2/Talking About 61i.

On the discord, .61i will include some features I want to talk about.

- Player can no longer teleport to their ship if docking, warping. Bad Idea Some ships are broken when docking, and some take FOREVER to dock as well.

- Reclass Prototypes as Super Capital, limited to one per faction. Good Idea Everybody knows about prototypes now, and now many veteran players are getting their hands on them, it has become a daily occurrence to some, the thing about this is that the icon should change as well because whenever someone sees a massive dread icon on the minimap, they always assume its a prototype.

- Loyality gain-rate faster by 25%. Good Idea Loyalty takes FOREVER to get to 100%. Play for half an hour and your loyalty is at 10%, its sometimes that slow.

'''- Minimum base level and loyality required to spawn bigger ships. (Doesn't affect Frigates and Utility. Barely affects Destroyers, Cruisers, Battlecruisers. Notes coming soon.) ''' Bad Idea This will stop advanced players joining from a faction to a lot of bases to one with a few to get more loot, but overall its just a bad idea for me, I don't like it.

- Reduce Prices on Frigates, Destroyers, Cruisers. Ok Idea Obviously this would benefit many players, but for players like me, we would have just payed extra credits, if we have a small refund on that then maybe.

'''- New ship limits: Pre Endgame: Battleship 4, Carrier 1, Dread 2, Super Capital 0. Endgame: Battleship 5, Carrier 1, Dread 3, Super Capital 1. ''' Bad Idea Who the hell came up with the idea that NOBODY could spawn a Prototype before endgame, that's just a terrible idea. You should be able to spawn whatever ship you want at any time!

'''- Ship price calculations based on turret DPS rather than number of turret slots. ''' Ok Idea I Don't really care about this one.

By the way as of 13/4/18 Carbon isn't available at the Mega Base, nor can it get any, even if you sell carbon there it won't appear when you want to buy it.