Talk:Apocalypse/@comment-38602221-20190523045527/@comment-36548551-20190619043933

That would make the weaponry too varied. Instead of being really good at one thing, it would be mediocre at that one thing and also even worse at another thing.

Splitting the damage between such different types of weaponry just doesn't really work; you can see this with ships like the Nisos, which is almost never used even though the theoretical DPS is really high simply because the weaponry is so varied it fails to occupy any particular niche that might grant it some redeemability. Being overly versatile is actually a hinderance more than it is a buff.