User blog:SketchAO/Yuckiness Involving Prototype ships

Increasingly, as this game progresses, it is becoming more and more unbalanced. The Elitests get better and better at the expense of casual players having a good time. This is a Roblox game focused towards kids, and the majority of players are such. It would seem logical that a casual young player should be able to have a good time playing. This is not the case at all. The game explicitly rewards mindless elitism and grinding. The new prototype ships are the worst thing I can possibly imagine for this game. They just hand the already over-powered players who have all the resources and best ships an even bigger gun to point at the little guys. I am a fairly casual player, I've been playing on-and-off for two years. The largest achievement I've had was earning my Icarus, and, after two years of playing, that was a huge achievment. I finally got to see all my playtime pay off. However, I got tricked into a 1v1 with a Proto v2. I was destroyed in approximately 30 seconds. In what world is it acceptable that someone who's dedicated a lot of work to this game can be instantly defeated by anything at all. I don't think the prototype ships should exist, because they make only the elitist pirates who are slaves to this game viable players. Nobody else is a relevant player anymore, because we can't possibly compete with these monstrosities. I'm not really mad that I lost my Icarus, It was my fault for being tricked and not observant enough. But you can't blame a player for "not spending enough time" or "they should just work harder" when the game is set up so that these sorts of players automatically win. This game should be enjoyable, but it isn't. I noticed this problem quite a bit with dreadnaughts, and now that protos are out, the game is just broken. It's not fun at all, because no matter how much work I put in I'll never be a good player. I will never amass 2 million credits because I have a life and other things to do. How can I enjoy a game that I will never be able to be good at, simply by design alone?

This is rediculous, and I needed to vest a bit, but I really think that this needs to be pointed out. People seem to forget that this is a game that has to be designed, balanced and crafted as any other. Just because it's a stupid roblox game for kids doesn't mean it can't be designed well, and what I'm seeing is really bad decisions on part of whoever out there is running the design side of this.