Rhino

Overview
The Rhino is the largest carrier in the game and has the second most fighters (compared to the Nyx)

Interior
Once you enter the white teleporter, you are teleported into the hangar. Sometimes it is confusing as the door is the exit, rather than the teleporter. If you go through the door you enter a hall with 3 rooms, crew quarters, a portable hospital and an ammo storage room. Near the white teleporter you can see a red teleporter, which teleports you to the top of the Rhino which is a straight line to the Driver's seat.

The turret placement allows for decent defense from any side of the ship (except bottom).

Rhino's hangar contains 6 doors. 3 from each side. the back door and the front door allow opening for 2 fighters each. the middle door allows opening for only 1 fighter.

As you can see. on the middle hangar doors there's a little long small window. It's going to be used in the next Rhino update.

Strengths

 * Many fighters.
 * High firepower with custom Frenzy fighter.
 * High health.
 * Huge explosion size making it a nightmare for ships that are near it.

Weaknesses

 * Extremely high cost.
 * Vulnerable bottom.
 * Relatively slow.

Strategy

 * Good for letting all of the team's fighter pilots have something to control.
 * The Rhino's exposed underside, slow speed, sub-optimal turret types, and awkward handling means it will need protection from a fleet, a base, or Mega Base invulnerability to survive any dedicated assault.