Punisher

Alien Punisher
The Alien Punisher fits between the player ship classifications of Battleship and Dreadnought. It has considerable health and firepower and is almost never seen alone. It poses a significant threat to undefended ships, Starbases, and inexperienced players. It is mostly black with a few areas highlighted in neon green, like the Alien Swarmer.

Behavior
Much like the Swarmer, Punishers will maneuver to a range of 3 to 5K studs away from their targets and will move back and forth along that range. They may also attempt to outspeed attacking ships to stay out of player Turret range. Additionally, Punishers initiating an attack will "call" all other Swarmers and Punishers in the server to their location, creating incredibly powerful fleets. The only warning to these gatherings is a small period of time in which all Alien ships will turn towards the attacking Punisher, which can be seen on the Minimap. In version .58a, the Punisher AI received an update that causes them to chase down crippled attacking ships with less than 30% health remaining.

Known Stats:
Despite their rather low chance of spawning, Punishers are not that rare a sight. Attack these with caution; use either a Dreadnought or a fleet of Battleships and/or Battlecruisers. It is also helpful to lure Punishers closer to armed bases to deal even more damage. Skilled players have been able to solo them without Starbase help using battleships. Some extremely skilled players can solo them with help Starbase firepower in only a Battlecruiser or Cruiser.
 * Health: ~5000 Shield / ~3500 Hull.
 * Top Speed: 110.
 * Armament: 5 Tiny Alien Lasers, 5 Medium Alien Railguns.

Punishers drop 211 items of loot, filling a cargo hold to 283.75 cubic meters of space. This loot consists of 72 Silicate, 63 Carbon, 18 Iridium, 18 Adamantite, 10 Palladium, 10 Titanium, 10 Quantium, and 10 Alien Parts.