User blog:RocketScript/Suggestions for the game

I ahven´t been playing Galaxy for long but i am actually liking it so i have seen both the cancelled updates page and the future updates page so i will give some suggestions, i am not sure if someone else has already talked about all of these in the past but here are the ideas:

Level 5 Starbases: When you get your base to level 4 there is a final upgrade u can make that costs 30k base credits and when u upgrade you will have the option of getting one of 5 different powers: Warp Disruptor: If you buy this one you disable the warp of all no-allied ships in a range of 6k from the base and all alied ships will get a 50% faster warp reload for 2 minutes if they end the warp in a 8k range from the base. Ship Discount: When you buy this you will get a 25% discount on any ships built from the upgraded base for 1 hour, a 25% faster loyalty increase rate for 45 minutes and an economy boost that will slice the material buy/sell costs by half for 30 minutes. Starbase EMP: If you buy this you will get the option to disable all the starships for 2 minutes in a range of 4k from base every hour, this will disable both enemy and friendly ships so be careful and will boost the base turrets damage by 25% while the disabling effect lasts. Holographic Fleet: This will allow you to deploy a Prototype X-1 and 2 Leviathans holographic decoys every 30 minutes,they will have 2k hp on each statistic, they wont fire back nor be player controled and they will drag half of the enemy firepower by default.

These were a few ideas i have for Galaxy, stay in touch for more!!!